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SC1 is not a weak point, it's generally considered to be better balanced, and is the "gold standard" for RTS's. SC1 also has far more training dataset than SC2.
by whorleater 10y ago
SC1 is not a weak point, it's generally considered to be better balanced, and is the "gold standard" for RTS's. SC1 also has far more training dataset than SC2.
- ufo 10y agoIn addition to the training data, there is also the BWAPI project, that lets the bots play the game against other bots or humans. http://bwapi.github.io/ http://bwapi.github.io/ There isn't something similar available for SC2 due to a mix of technical and nontechnical issues: https://github.com/bwapi/bwapi/wiki/FAQ#will-there-be-an-api-like-this-for-starcraft-ii-faq-sc2 https://github.com/bwapi/bwapi/wiki/FAQ#will-there-be-an-api...
- whorleater 10y agoYep! But as someone that built something on top of the BW API, I'd wager anyone going after SC1 AI to probably write their own thing. It's still an amazing API for general heuristics and modeling, but there's a few issues with it that stand in the way of making it a scaleable foundation.
- ktRolster 10y agoWhat is wrong with it?