4 ms·
The simulator is about 95 - 99.9% accurate depending on the task in hand. There are some functions, such as push notification, that can't be simulated (at leas
by Malcx 17y ago
The simulator is about 95 - 99.9% accurate depending on the task in hand.
There are some functions, such as push notification, that can't be simulated (at least from my experience).
If you were going to release an app I would absolutely always test it on at least one physical device before submitting to Apple.
- tome 17y agoWhat do you mean by "95 - 99.9% accurate"?
- sgman 17y agoCouple things I noticed when using the simulator: 1) you have almost unlimited memory - if you're not clever with your memory management (eg. UITableView cells) things will look great in the simulator but will crash/run slow on the device 2) some things can't be simulated (push notifications, in app purchase) 3) certain libraries have different binaries for the simulator vs. the device. bugs in one or the other can cause things to work differently If you submit your app to apple having tested only on the simulator, chances are they will run into a crash/bug when reviewing it causing your app to be rejected. Having said that, it's a great tool for debugging.