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The iPhone OS 3.2 SDK (which is used to build iPad apps) provides explicit developer support for detecting the pinch gesture, in the form of UIPinchGestureRecog
by dirtae 17y ago
The iPhone OS 3.2 SDK (which is used to build iPad apps) provides explicit developer support for detecting the pinch gesture, in the form of UIPinchGestureRecognizer:
http://developer.apple.com/iphone/library/documentation/UIKit/Reference/UIPinchGestureRecognizer_Class/Reference/Reference.html http://developer.apple.com/iphone/library/documentation/UIKi...
http://developer.apple.com/iphone/library/documentation/General/Conceptual/iPadProgrammingGuide/GestureSupport/GestureSupport.html http://developer.apple.com/iphone/library/documentation/Gene...
We don't know the whole story here, but those saying that this rejection happened because Apple only wants its own apps to use the pinch gesture clearly have no clue what they're talking about.
- stcredzero 17y agoGiven all we've heard about the App Store approval process, some reviewer cluelessness sounds likely.
- Mazer23 17y agoI did code this using the uigesturecontroller, no private Apis involved and it seemed exactly what it was for. I don't think the pinch gesture specifically was the issue, but instead the "pinch to expand" meaning spreading out a stack of items with a pinch. We asked the reviewer to clarify what exactly constituted a "pinch to expand" but they just replied with the exact same wording, kinda frustrating.