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I should also add that I have a vested interest in this - after being forced to put up with perhaps the most horrible popular modern environment to develop game
by reitzensteinm 17y ago
I should also add that I have a vested interest in this - after being forced to put up with perhaps the most horrible popular modern environment to develop games under, anything that threatens the Flash platform makes me very happy. So maybe I'm seeing the decision through rose tinted glasses.
- gte910h 17y agoOn Next Monday flash that compiles to native iPhone code will be released in Flash CS5....http://cs5launch.adobe.com/ http://cs5launch.adobe.com/
- steveklabnik 17y agoYeah, but building your own widgets is suicide. It'll be good for games, not much else.
- gte910h 17y agoWhy do you assume you'll have to build your own widgets?
- steveklabnik 17y agoUnless something has changed since the initial announcement, you cannot use the built-in widgets. It translates the flash directly.
- gte910h 17y agoRight, but why do you assume you'll have to make your own widgets? That the API will come with none. That'd be an odd decision for adobe to make.
- steveklabnik 17y agoAh, there's the miscommunication. It doesn't matter if you make them or Adobe makes them, they won't look like Apple's widgets, and that's the important part.
- gte910h 17y agoWell it looks like it doesn't matter anyhow. http://daringfireball.net/2010/04/iphone_agreement_bans_flash_compiler http://daringfireball.net/2010/04/iphone_agreement_bans_flas... But hey, thanks adobe for making a great android dev env.