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It probably is just a Gaussian blur applied to a depth map. The halo artifacts on the colored spots are a bit bad; they could have chosen better examples. Then
by gcr 10y ago
It probably is just a Gaussian blur applied to a depth map. The halo artifacts on the colored spots are a bit bad; they could have chosen better examples. Then again, it's not bad for what essentially is a research prototype.
Since it's done in software, Apple could use a more uniform circle kernel instead of a Gaussian kernel to do a more authentic bokeh style.