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Even even if it's un-rendered, we're still talking TBs of meshes, scenes, textures, mattes, etc. That part didn't make sense to me. Maybe it was in the storyboa
by jonah 17y ago
Even even if it's un-rendered, we're still talking TBs of meshes, scenes, textures, mattes, etc. That part didn't make sense to me. Maybe it was in the storyboard phase.
- ramidarigaz 17y agoGranted, this is pre-1999. Things have changed since then.