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PS4's API has nothing to do with OpenGL. It has more in common with Vulkan and D3D12.
by Narishma 10y ago
PS4's API has nothing to do with OpenGL. It has more in common with Vulkan and D3D12.
- iammyIP 10y agoIndeed ps4s GNM seems to be more oriented to dx. So what? Consoles are a boring target anyways.
- Narishma 10y agoIt doesn't have anything to do with DX either. It's a custom low-level API that's an evolution of the PS3's libGCM. As I said, it's closest counterparts on PC would be Vulkan or D3D12.