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DOOM 2016 is indeed a super fun game. It is exactly what I wanted it to be as a DOOM game. Pretty shallow (in a good way) with stunning visuals and no slow down
by satysin 10y ago
DOOM 2016 is indeed a super fun game. It is exactly what I wanted it to be as a DOOM game. Pretty shallow (in a good way) with stunning visuals and no slow down.
Overwatch is also a superb FPS although very different.
2016 has been a good year for fans of FPS :)
Other than Uncharted 4 the only games I have played recently are DOOM, Overwatch and of course Rocket League (which is by far my favourite game in the past few years, it is just so much damn fun).
- overcast 10y agoDamn man, I'm halfway through Uncharted 4 right now. It's going to take me about three times as long to finish that game, because I spend half the time looking at the panoramas. Mind blowingly beautiful art design.
- satysin 10y agoI know what you mean. Uncharted 4 is breathtaking. People love to rip on console games but just look at Uncharted 4. It is stunning. What really blew me away when I first played it was the face animations. You can actually see the fatty tissue on the faces move. The artists and programmers at Naughty Dog are wizards.
- overcast 10y agoYeh motion capture is big bucks, and Naughty Dog has the backing to do it. I've heard $100,000 per face, just to get them mapped. They are by far the elite when it comes to console developers. Everything they make is amazing. The Last of Us 2 on PS4 needs to happen.
- satysin 10y agoTBH $100k is a lot less than I thought it would be.
- overcast 10y agoRight, but add that up for all of your characters, and you can see why it's limited to triple-a titles.
- danlindley 10y agoAt least for now, anyway.
- frik 10y agoUncharted 4 has good graphics. But some of the trees in certain levels are completely 2D bitmaps even in very near to the player areas. (eg the level after you emerge with the submarine to the surface) That is the only thing that could have been done better. And Tomb Raider 2013 and Tomb Raider 2016 already copied Uncharted gameplay in a very carbon copy way, but added some innovations. So if there will ever be a Uncharted 5, it will be harder than before without competition.
- overcast 10y agoTomb Raider can copy the gameplay aspects, but it doesn't have the story and characters everyone is invested in. The climbing/jumping is secondary to that in my experience, and it's not even that great to begin with. The gunplay is another sour point in my opinion. But the world it all lives in, is the reason we're playing it.
- qwertyuiop924 10y agoI didn't get into Overwatch. I'm kind of a jerk, and I don't have a mic so asymetric multiplayer doesn't work super well for me. I'm holding out for Quake: Champions to scratch that itch, but it'll probably be window-only anyways (curse you Carmack, Bethesda, Zenimax, and anybody else who is against gaming on Linux (but I'll only curse Carmack softly: he's done to much to attract that much ire from me)). For now, Xonotic and Quake do very well for that. I want to be playing DOOM, but I haven't been able to yet: maybe when I get a PS4, or when I go to college, and don't have my mother breathing down my neck about playing M-Rated games.
- satysin 10y agoYes the biggest drawback to DOOM is the gore. The gameplay is superb though. I would love to see a non-gore FPS using the id Tech 6 engine. What I love about Overwatch is the art style. The cartoon design and lack of gore makes it much more accessible IMHO. I don't have a problem with gore at all but sometimes I just want to frag without a million litres of blood going everywhere :)
- qwertyuiop924 10y agoMany older games barely have any blood effects at all. Look at Quake, and Half-Life: sure, there was blood, but not nearly so much. If you want some less gory fragging, might I reccomend Robot Roller-Derby Disco Dodgeball? I swear I'm not making this up: It's a dodgeball-themed instagib arena FPS with an interesting weapon mechanic, as well as an interesting take on movement. I'd say it's worth checking out. For some more traditional quake-style fragging, I'd check out Xonotic. It started out as a Nexuiz fork, but has grown far beyond its predecessor. Think Quake's movement, but with an extended weapon arsenal akin to UT in feel (largely due to having alt-fires, although a few weapons directly copy either Quake or UT), and a few tweaks of its own (you can hold space to automatically bunnyhop, dramatically lowering the skill floor, but keeping the ceiling relatively high). There's also a ton of maps, and quite a few gamemodes. And it's free. Just check out the beginners guide first. You'll be glad you did. Or, if you're more into CPMA, and want some strafe-jumping-bunny-hopping action, go grab Reflex. It's a continuation of CPMA/OSP from some of the original developers. If you care, you already know the drill. Also on the FPS radar, Warsow (its motto might as well be "you suck and that's okay," and it's got a playerbase that's arguably even more liable to pound you into a pulp than the above. But it is free), the UT4 beta (I've... heard it's good? Never been much for UT though. But it's free), Lawbreakers (it's kinda like Overwatch, but it's made by cliffyb's team, and it looks more arena fps inspired. Watch for it on store shelves in the next few years), A Fistful of Frags (A western themed FPS that really feels western: you can't just fire off your weapon constantly: every bullet is precious because reloads are slow, and if you're moving, you can kiss any chance of hitting anything goodbye, but if you stand still, you're a target. And it's free on steam), and Cube 2: Sauerbraten (it's coming om a decade old now, but it still feels fun. It also feels more like, say Half-Life than Quake (figure out the expansive map, use it to your advantage, get to a vantage point, and kill 'em before they know what hit 'em). Did I mention it's free?). Or just boot up your favorite Quake game that isn't Quake 4. Or load up Half-Life. The deathmatch hasn't stopped being good as those games got older.