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It's amazing how fast she grasps the concept of the UI. Either she has some experience with an iPhone, or we have gotten to a point where interface design has b
by edo 17y ago
It's amazing how fast she grasps the concept of the UI. Either she has some experience with an iPhone, or we have gotten to a point where interface design has become so intuitive that 3-year olds grasp software immediately. I think the first is the case, but impressive nonetheless ;-)
- jey 17y agoThe video's description says she has iPhone experience, but still very interesting to watch her just start poking around and exploring right away.
- indy 17y agoIn the video description he mentions that his daughter likes playing on his iPhone
- kalid 17y agoI think the description mentioned she had used an iPhone before. But still, it's amazingly intuitive.
- deleted 17y ago[deleted]
- yish 17y agoShe has used an iPhone before and played with many of these apps on the iPhone.
- jgerman 17y agoI'm sure she's had a little experience, but the touch interface is really intuitive. My daughter was less than a year old when we watched her unlock my wife's iPhone and start playing with it. It wasn't taught to her, it was just natural "mommy did this, then this, so I will too and it works".
- nooneelse 17y agoThe word for that is "imitation", not "intuition".
- tullius 17y agoA friend told me his kids now try to use iphone hand motions on other screens they encounter and are surprised when they don't work. Same age group.
- ajj 17y agoI have often used my finger trying to scroll on a GPS screen, only realizing it doesn't work a few seconds into it.
- anigbrowl 17y agoYou think that's bad...I tried to click a hyperlink in a book the other evening. OK, it was 2am and I'd been looking up supplementary material online to complement my page reading for several hours, but still.
- dhyasama 17y agoAlmost everyone that picks up my kindle for the first time touches the screen before anything else. When I say it isn't touch screen they just kind of shrug and mumble.
- kevinpet 17y agoA keyboard. How quaint.
- whatusername 17y ago:) At 2 I've been told that I could find out the Print-Shop-Pro disk, put it in the Apple Mac Plus and do my own drawings. I'd then save my work and wait for mummy/daddy to wake up so I could print - I wasn't able to line up the paper properly in the printer. Moral of the Story: Kids are smarter than you think. (And they don' have a phobia of technology so they are willing to try anything)
- prawn 17y ago"And they don' have a phobia of technology so they are willing to try anything" Heard it suggested once that the reason older people are reluctant to explore and experiment with computers is that in their day, experimenting with the machinery of the time could mean a severed finger or lost limb.
- potatolicious 17y agoI've noticed that older folk are reluctant to explore/experiment because they're afraid they'll irreparably break it, which I suppose fits in the confines of mechanical machinery. Experimenting with your car may in fact break it in very, very messy/expensive ways. There doesn't seem to be a clear understanding that short of taking a hammer to your computer, it's almost impossible to break... Part of this is our fault also - we've allowed decades of software with bad defaults, no-warning data deletions, etc, and now people are afraid that a single stray button click will nuke their precious work.
- danudey 17y agoA girlfriend in high school had extracurricular choir practice, which took place at a nearby elementary school. I'd usually walk her over and wait for her to finish. At the time, the entire school district had just purchased new computers, one for every classroom (for teacher use), and the first-grade teacher across the hall had a shiny new Pentium Pro 233. She refused to touch it. She did what she had been explicitly told to do, but nothing else. One day I was there waiting, and she asked if I knew anything about computers; I told her I did, and at her request helped her out with a few things. In return, she let me play around on the internet (over their shiny new ISDN line) while I was waiting. I'd take the opportunity twice a week to show her neat things, or answer her questions, and so on, and she seemed to be enjoying it. One day, as the final choir practice was drawing near, she told me that she was having a lot of fun with her computer, and learning quite a lot. She had always been afraid to break it, and to have IT or the principal or whoever yell at her (well, not really, but you know). After playing around, she understood that not only was it not going to just break on its own, but also if it did, she could just ask me and I'd fix it, and no one would know. By the end of the season, she had become the person everyone else in the school came to for help, not because she was better with computers, but because she was less afraid of them, and understood that it was a simple causal relationship - you do something, the computer responds. She began teaching the other teachers how to do things, giving mini-lessons or fixing their problems. This is why I feel the iPad is going to be a hit. It lets you do quite a lot of what the typical person does on the internet, but at the same time, you CAN'T damage it, except physically. You can't break the OS, you can't get a virus, and you can't do most of the things I see computer users have problems with. You'll never 'lose' an app because a shortcut disappeared, you'll never lose a document because the 'Save As' dialog opened up somewhere new that one time, you'll never download the 64-bit version of an app on a 32-bit OS, or install a 32-bit OS on 64-bit hardware. When users aren't intimidated by the computer, they can do great things. That's what I feel the iPad will excel at - being accessible and comprehensible to the average user.