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I find it interesting that this software isn't designed with Xamarin for all platforms, but instead uses Electron. I mean I get it, the cross platform libraries
by alexkavon 10y ago
I find it interesting that this software isn't designed with Xamarin for all platforms, but instead uses Electron. I mean I get it, the cross platform libraries are better in Electron, but it side steps their current cross platform initiative.
- ygra 10y agoIt predates MS buying Xamarin, I think.
- gary__ 10y agoVS Code Initial release: April 29, 2015 Xamarin Acquisition Announcement Feb 24, 2016
- jongalloway2 10y agoAnd VS Code runs on the Monaco editor, which goes back a while before that: http://www.zdnet.com/article/microsofts-browser-based-dev-toolbox-how-monaco-came-to-be/ http://www.zdnet.com/article/microsofts-browser-based-dev-to... http://www.hanselman.com/blog/ARichNewJavaScriptCodeEditorSpreadingToSeveralMicrosoftWebSites.aspx http://www.hanselman.com/blog/ARichNewJavaScriptCodeEditorSp...
- Touche 10y agoXamarin doesn't support the platform the editor was originally written for: the web.
- alexkavon 10y agoSorry, how does Xamarin not support this?
- RussianCow 10y agoNot super relevant to the topic, but what's with Xamarin not supporting what is arguably the most important platform? This seems like a huge weakness, especially when you can now build a React app that renders natively on web and mobile thanks to React Native.
- labrador 10y agoMy impression is that Xamarin is designed to suck dollars out of corporate enterprise users who need to do something with mobile devices and can pay big bucks for Xamarin because it allows their C# devs to make a mobile app in short order. It saves them in the long run.