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1) Do you see mobile VR/AR taking off? I guess, but like you said, there will be at least 7 years. 2) Do you think 1-5 man teams can make successful products
by billconan 10y ago
1) Do you see mobile VR/AR taking off?
I guess, but like you said, there will be at least 7 years.
2) Do you think 1-5 man teams can make successful products for VR/AR?
I don't think so. I have a computer graphics background, computer graphics is pretty labor intensive. You often see startups in the areas of network, security ... you seldom see big successful startups in the graphics field. you need to hire lots of artists or have lots of money to outsource the work. or your idea is really smart like minecraft. Or you don't do graphics intensive games, like tiltbrush. but still 3d ui is more difficult that 2d ones.
3) If a current web developer was interested in getting started in VR, what would you recommend they learn and invest in?
I'd say webgl, and unity/unreal game engines. computer graphics in general. but if you are serious, you should learn c++ and native programing.