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I think compute is more limiting to the graphics than mere pixel density. Certainly if what bothers you is that it seems low-poly. Now if you can track one's f
by WilliamDhalgren 10y ago
I think compute is more limiting to the graphics than mere pixel density. Certainly if what bothers you is that it seems low-poly.
Now if you can track one's fovea fast enough to render just where you're looking at, then you don't need anything as far off like 8K+; your eye is not nearely that dense.
You do still need a screen with such a density though...