4 ms·
I demoed HTC Vive and wasn't impressed by the resolution. Current VR games look cartoony. Apparently realistic VR requires 8K+ resolution per eye, and VR is 10
by hashberry 10y ago
I demoed HTC Vive and wasn't impressed by the resolution. Current VR games look cartoony. Apparently realistic VR requires 8K+ resolution per eye, and VR is 10 years off from becoming "mainstream." So I'll wait. There are plenty of awesome "2D" games that look incredible in 4K in the meantime.
- WilliamDhalgren 10y agoI think compute is more limiting to the graphics than mere pixel density. Certainly if what bothers you is that it seems low-poly. Now if you can track one's fovea fast enough to render just where you're looking at, then you don't need anything as far off like 8K+; your eye is not nearely that dense. You do still need a screen with such a density though...