2 ms·
My experience with graphical tools is that they are good when doing something quick, but when you need to do something unordinary you'll have to dive into the c
by z3t4 10y ago
My experience with graphical tools is that they are good when doing something quick, but when you need to do something unordinary you'll have to dive into the code, and these tools usually don't produce nice clean code.
I also think it's a matter of personality or personal taste. I'm very good at thinking in abstract.
- pjmlp 10y agoI think the opposite, having used Delphi, VB, Netbeans Matisse, MS Blend among many others tools, which allow one to go very far without doing change code/compile/reload/swift a few pixels/loop. Also you see this with game editors used by most game studios. No one is designing levels by hand nowadays. But lets just agree to disagree. :)