3 ms·
What was it like working with Andrew Gower? He strikes me as a technical genius with some of the stuff Jagex was doing with Java circa early 2000's [1]. [1]:ht
by ben_jones 10y ago
What was it like working with Andrew Gower? He strikes me as a technical genius with some of the stuff Jagex was doing with Java circa early 2000's [1].
[1]:https://www.youtube.com/watch?v=yrVUegwSKlY https://www.youtube.com/watch?v=yrVUegwSKlY
- Cyph0n 10y agoDamn, that's impressive. Thanks for linking it.
- ufo 10y agoWasn't expecting the Chuck Norris joke in the end. 2009 was an interesting year.
- rhaps0dy 10y agoI couldn't quite understand the video. Why did they clone Maya and maintain feature parity and use the same formats?
- hollander 10y agoThey didn't clone Maya, but the features it has. Being able to build everything, including all 3D material, in their own environment, made it easy to link everything together. And when something changes, that requires an update to the 3D model, they don't have to go back to Maya to edit the model there.
- carlio 10y agoHoly crap, I wrote that forum software. I left in 2007 so I had no idea they kept it but if it wasn't rebooted for years, probably. The whole ethos of the company, driven by Andrew, was "minimal software for maximum output". I learned a lot about how much you can benefit from concentrating on efficiency up front compared to how much that ends up creating problems down the road.