2 ms·
Nice simulation and throwing in that you know how trees work. The embedded me would have brute forced it and gone with setting a double variable to 0x03FFFFFFF
by AstroJetson 10y ago
Nice simulation and throwing in that you know how trees work.
The embedded me would have brute forced it and gone with setting a double variable to 0x03FFFFFFFFFFFF then turning a bit off when that section was covered. When the variable was zero, pavement covered.
In a more fancy version I'd gone with an array to match the pavement length set to zero and incremented each pavement section by 1 to count the drops in each section. Scan each time to find the first zero, if found more rain, if no zeros then done. That would give a bonus, after the simulation ran I could get a histogram of how many raindrops per section.