2 ms·
It depends on what you consider optimizing. It's one thing to do evil floating point bit level hacking and such to save a nanosecond or two, and another to wri
by Ezhik 10y ago
It depends on what you consider optimizing.
It's one thing to do evil floating point bit level hacking and such to save a nanosecond or two, and another to write a FizzBuzz in a way that doesn't require 700 external libraries to begin with.
- PolCPP 10y agoBut but...my 700 node dependencies! D: