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> let's admit it, one-time software purchases seem to be going the way of the dodo. I don't think one-time software purchases are going anywhere. In fact, the
by archagon 10y ago
> let's admit it, one-time software purchases seem to be going the way of the dodo.
I don't think one-time software purchases are going anywhere. In fact, the more apps switch to ad-driven or subscription pricing, the easier it will be for (unique, interesting) apps with non-subscription pricing to market this to their advantage. I expect subscription-based revenue in the App Store will dry up for the vast majority of apps once users get over the novelty in a few years.
Plus, some software simply cannot be subscription based by definition. Most non-AAA games are finished works with only maintenance updates in their future. Who would want to subscribe to that?