2 ms·
i did, it isnt. or to be more precise it use sse adds and muls but only 1 lane the same as all the oyher 64 bit compilers in the comparison, so it isnt vectori
by jackmott 10y ago
i did, it isnt. or to be more precise it use sse adds and muls but only 1 lane the same as all the oyher 64 bit compilers in the comparison, so it isnt vectorized. you can get rust to vectorize it with unsafe intrinsics if you use the nightly build. im told better support is coming
- steveklabnik 10y agoYup! There's some technical reasons why it isn't in stable yet, but it's not an inherent problem, just needs someone to do the work. It is a thing we care about though, since speed is a major goal of Rust.