3 ms·
There's an episode of roguelike radio with the developers of this game: http://www.roguelikeradio.com/2016/02/episode-115-curious-expedition.html http://www.ro
by m_eiman 10y ago
There's an episode of roguelike radio with the developers of this game:
http://www.roguelikeradio.com/2016/02/episode-115-curious-expedition.html http://www.roguelikeradio.com/2016/02/episode-115-curious-ex...
"Topics Discussed:
The procedural 19th Century "Jules Verne etc" expedition simulator that is The Curious Expedition, currently in alpha / early access on Steam or via the Humble widget
How the roguelike mix of procedural content and permadeath helps enable the exploration gameplay
Johannes and Riad's experience at Yager Development in Germany, where they worked on Spec Ops: The Line
Minimalist presentation and text to encourage player imagination
Development history of the game
Representation of women and people of colour in a game set in a sexist and racist time, and highlighting figures that popular history often forgets
Giant crabs, dinosaur steeds, and other fantastical elements that add colour to the world
Multilayered goal design and how these integrate with the exploration mechanics
Sanity and rivals acting as hunger clocks
Making combat optional
Communicating theme through unique items
Upcoming features and future plans for the game
When the game will be "complete"
Plans for modding support and having the community add to the game
Vague plans for future games and staying as sustainable independent developers"