3 ms·
Isn't hinting taken into account even with sub-pixel antialiasing? I believe that's why Windows fonts appear more crisp http://codinghorror.typepad.com/.a/6a01
by some1else 17y ago
Isn't hinting taken into account even with sub-pixel antialiasing? I believe that's why Windows fonts appear more crisp
http://codinghorror.typepad.com/.a/6a0120a85dcdae970b0120a86d908c970b-pi http://codinghorror.typepad.com/.a/6a0120a85dcdae970b0120a86...
vs
http://codinghorror.typepad.com/.a/6a0120a85dcdae970b0120a86d90b0970b-pi http://codinghorror.typepad.com/.a/6a0120a85dcdae970b0120a86...
I miss the sharp glyphs :-/ Now that Win7 has vertical subpixel antialiasing for smoother scrolling, I really feel OSX needs an improvement of it's font rendering system.
- wtallis 17y agoIf you would read the update to the article that those images are from, you would see that the differences are due to OS X and Windows using the same information differently. Neither one completely ignores any of the hinting or sub-pixel information. The Windows font renderer is optimized to improve Microsoft's idea of readability on moderate-resolution displays. The OS X font renderer is designed to preserve the look of a font more, so that your screen is a more accurate reflection of how it would look on paper. In reality, the readability of large amounts of text is substantially the same across both platforms. (Spacing issues, such as the differences between Word and TeX, affect readability far more at typical desktop resolutions.) The stylistic differences are simply large enough that it can be distracting when you are used to one renderer and you end up in front of another one.
- yesimahuman 17y agoThis seems to be an accurate reflection of my font woes on Mac OS X, especially with my browser. Everything is blurry.