3 ms·
And this is the #1 reason I rejected D&D 3rd edition when it came out: higher was always better. (okay, not really) In truth though, in previous editions it w
by retro64 10y ago
And this is the #1 reason I rejected D&D 3rd edition when it came out: higher was always better. (okay, not really)
In truth though, in previous editions it was not consistent, so you never knew if higher or lower would be required of a particular die, and sometimes it would be at the DM’s discretion.
Your "lucky" (cleverly microwaved) dice were no match against the true genius baked into 1st edition.
- r_smart 10y agoHuh, that's an interesting take on things. I liked the newer versions because most gamers I've played with (and on the internet) seem to struggle with how to use THAC0. So being able to tell them roll as high as possible was nice, and help speed things along more (except people who suck at THAC0 also suck at keeping track of modifiers). But I also bought some Game Science dice, so there's that.