4 ms·
Bubble cursor worries me far less than sticky icons. The mapping between mouse and pointer displacement is currently a well defined linear relationship that hu
by sanj 17y ago
Bubble cursor worries me far less than sticky icons. The mapping between mouse and pointer displacement is currently a well defined linear relationship that humans can internalize trivially.
I've always felt that mouse "acceleration" undermined that relationship, but at least it was in a way that mapped to the motion of the mouse.
Changing that to include all possible targets en-route to your destination seems almost malicious: I know where I want to move the pointer but other GUI elements in between will try to thwart me!
- Qz 17y agoAn easy fix would be a speed threshold. Studies show that most movements to targets involve a high speed phase and then a deceleration phase near the target (example from the original Fitts law studies if you read up on that). So simply set a threshold for movement speed. If the mouse is moving faster than X, don't use sticky controls. Once the speed drops below X, turn on sticky controls.