12 ms·
Check out the RC Simulator the creator programmed many years ago in assembler. It's all pixel pushing, no OpenGL, and no texture mapping, but still incredible.
by eggy 10y ago
Check out the RC Simulator the creator programmed many years ago in assembler. It's all pixel pushing, no OpenGL, and no texture mapping, but still incredible. I posted about it on HN a year ago too [1,2].
Work has been done to run it on bare metal too - a sort of LISP Machine in PicoLisp!
[1] http://picolisp.com/wiki/?rcsim http://picolisp.com/wiki/?rcsim
[2] https://news.ycombinator.com/item?id=9954773 https://news.ycombinator.com/item?id=9954773