3 ms·
> People would like to run their Win32 apps on their smartphone And they did actually. Windows Mobile - the original Windows Mobile, 2000-2012 - had 42% smartp
by snaky 10y ago
> People would like to run their Win32 apps on their smartphone
And they did actually. Windows Mobile - the original Windows Mobile, 2000-2012 - had 42% smartphone market share in 2007, a native Win32 API (and .Net Compact Framework for C# and VB.Net too), had WinCE kernel and worked on x86, MIPS, ARM and SuperH CPUs.
- frik 10y agoI loved WinCE/WinMobile back then, except for RAM as document storage - only WinMobile 2005 or so and later supported Flash-storage as well. Though, it supported yet another Win32API implementation with less functions and you had to recompile your code for the target (another reason was: mobile had ARM based CPUs). All what people like me want is NT kernel, Win classic UI, WinAPI with transparent JIT of x86 exe applications on a mobile device (like WinNT on Mips or DECAlpha or OSX Rosetta). And no nonsense like the metro crap from Win8/10.
- snaky 10y agoAdd to it resistive screen with stylus - because it provides much more information density instead of gigantic interface elements catered to fingers-driven UI, with no luck however - fingers are closing half of the screen, unlike a thin stylus - hardware qwerty keyboard and a small optical trackpad, which moves a cursor on the screen or works like two-dimensional Tab button cycling focus between UI elements, depending on mode. Removable battery, and multi-color programmable RGB LED would be nice to have too. I loved it until the 'trendy' movement toward fingers-driven UI started, around version 6.0.