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Interesting. I recently read an article[1] where John Romero talks about the culture of early id Software and he mentions something similar: > As soon as you s
by epidemian 10y ago
Interesting. I recently read an article[1] where John Romero talks about the culture of early id Software and he mentions something similar:
> As soon as you see a bug, you fix it. Do not continue on. If you don’t fix your bugs your new code will be built on a buggy codebase and ensure an unstable foundation.
Looking back to the codebases i've worked with, this advice seems extremely wise.
[1] http://www.gamasutra.com/view/news/279357/Programming_principles_from_the_early_days_of_id_Software.php http://www.gamasutra.com/view/news/279357/Programming_princi...
- sotojuan 10y agoI guess he forgot about this when making Daikatana? :-) Good advice nonetheless. It's a bit far-fetched, but reminds me of the "if you can do it in less than fives minutes, do it now" thing.
- pjmorris 10y agoObligatory mention of 'Masters of Doom'. I think Romero may have been a better programmer than first-time large project manager, but he wouldn't be the only one :)