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Is it really just the iOS App Store though? People expect everything to be free nowadays: news, email, productivity apps like Google Docs, games. Don't think yo
by perishabledave 10y ago
Is it really just the iOS App Store though? People expect everything to be free nowadays: news, email, productivity apps like Google Docs, games. Don't think you can pin this problem on Apple.
- tesseract 10y agoI think it would be entirely reasonable to suggest that the App Store dynamics contributed to that expectation. Along with the rise of browser based apps and services (also a cause here, granted) the App Store has been one of the biggest factors shaping the market for end-user software over the past decade.
- skrebbel 10y agoFully agree. Before the App Store was launched, people were used to pay an order of magnitude more for software. The App Store didn't have a time-limited free trial option, which meant that every purchase was a gamble. You don't take a $20 gamble, but maybe a $2 gamble here and there won't hurt so much. So the only way to make money on the App Store was to be priced so low that people dared click "buy". If you ask me, this is completely nuts. Apple could've easily quintupled their App Store earnings if they'd just have a "try" button next to the "buy" button from the start. People would've owned fewer, better apps that they'd use more intensively. (for all its faults, the Windows Store does this right. but hey, too little too late)
- bobsil1 10y agoApple wants apps to be free/cheap complements to expensive hardware.
- skrebbel 10y agoI'm not convinced. If you invested $200 into apps over the course of a few years, you're not going to switch to Android.
- canuckintime 10y agoYou could just as easily 'invest' $150 in freemium apps over the course of a few years...
- Noseshine 10y ago> People expect everything to be free nowadays It's less that I expect things to be free, au contraire. It's more that it's exasperating to have all these many, many minor services that most of the time are not vital to me each ask for money individually. Imagine you were sold a car not as one, but piece by piece. Need a steering wheel with that? A seat belt? Another seat belt? Oh you need a rear bench too? Another tire, maybe? A few more screws? Brake light too? Or the OS: Would you pay for calc.exe? For the file explorer? The desktop manager? To me the main problem is that there are way too many minor pieces instead of a whole. How about - and this is wishful thinking since it would require several big companies to work together, individually it would not help much - if there was ONE big service subscription, let's say $199 annually, and I can use everything (apart from enterprise stuff, that's more). Every piece of software - and also media! - out there. The system checks what I use and how much and distributes the money to the people who made the software and the media. What those people who think "capitalism!" forget is that the whole process of purchasing is heavily loaded, psychologically. The more individual purchasing decisions, the more you cut it into pieces, the less people buy. The paradox of choice. Decisions decisions! So many more options to make the wrong one! You cannot make the decisions more and more numerous and expect humans to follow into the "perfect market society". "Buying" has a price in addition to the money. The current system favors those who can offer larger packages. If we had a system and organization who could organize for everyone getting paid from a lump sum and remove the psychological obstacle), this would greatly reduce the disadvantages of smaller players and lead to a much more even playing field. So having a "government" and a "tax" would actually be good market capitalism. The decision would not be "do I buy this" but "do I use this" (but with payment!). This is especially for things that are not essential, when having to make the decision may (and does) prevent a sale. Since we do have a lot of free alternatives this is what most people turn to. When it comes to news there's an additional problem: Who reads just one news source? I read very few articles per newspaper, but a lot across many very different sources. There is no payment model for that even if I wanted to. . I first came up with the idea while thinking about how open source projects could be paid. An additional thought is that this increases "market activity" by lowering the entry requirements: No need for a full business organisation, pure developers don't need to become (as) business savvy. If they can assure there stuff gets used that automatically leads to income. Also an opportunity to ensure successful projects don't stop, because there is a stream of income associated with heavily used projects - and that without a sales and marketing department. Now this is really just a very rough thought, I saw no use in refining it since I can't make it happen anyway. Imagine github had a payment model. In this case it wouldn't be so much for "use" as for "support". Imagine people pay a lump sum for library support, and money gets distributed to people creating code and patches and answering support questions. Something that won't ever happen except on a tiny scale driven by very few people when people have to give voluntary contributions to individual projects, the threshold is just too high. This includes merely knowing that the threshold is high, it's self-reinforcing: You know that library doesn't make the developer any money, so you know unless it's a really big package picked up by industry and supported by thousands of people it will probably die within a year even if it looks good and is good quality. Now going wild (me and my ideas): I think if we want more capitalism we need to make the entrance easier. Selling something is HARD these days. I say "these days" because I don't think it was so hard 50 years ago when there was less stuff (and more optimism among the populace too?). If basic income is too controversial, how about starting small with such a project? It has the advantage that following this proposal you know that people receiving money actually did something useful, and it would get people paid who today go without, and it would benefit individuals much more than corporations. I think we need something big, keeping capitalism but tweaking some of the basics for the changed environment we live in. We need to keep incentives to "do something". I see more chances for this to both be accepted and to actually succeed compared to universal basic income.
- intoverflow2 10y agoProfessional PC productivity software sells just fine Console games sell just fine It's only web and mobile where this becomes a problem, so why is that? The web I understand because it started out free, the App Store certainly didn't though.
- apozem 10y agoProfessionals actually buy based on features and what they need, not what looks entertaining. Ditto for console gamers. It's a more informed audience that's concentrated in a small group of people with far more disposable income than a regular smartphone user. Apps are a victim of regular people's expectations. They aren't used to paying hundreds for Photoshop. They're used to everything being free. Apple certainly hasn't helped developers in this regard, as it's encouraged commoditization of apps through its inaction against the proliferation of free-to-play and the race to the bottom.
- TillE 10y ago> a small group of people We're talking about games that regularly sell 20+ million copies (65 million for GTA5) at $60 a pop. It's really not that small. Most people probably only buy one or two full-price games a year, but that's still way more than others spend on apps in the same time period.
- apozem 10y agoIt's large in absolute numbers but nothing compared to the mobile market.