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As with with any other dopamine-jerking drug -- first there's a rush; then a plateau; then a refactory period. And just like the more familiar (street-level) d
by kafkaesq 10y ago
As with with any other dopamine-jerking drug -- first there's a rush; then a plateau; then a refactory period. And just like the more familiar (street-level) drug dealers, the creators are going to have to think of something stronger, longer-lasting or at least more novel-seaming in order to maintain market share. Or cede their turf.
- AJ007 10y agoI thought the spike in usage from the beginning was a contrarian indicator for long term popularity. The rapid viral growth clearly saturated the potential playerbase within the first week. Rapid market saturation means you do not have time to test and optimize for long term user retention. Hypothetically you could get all of the variables correct on day one, but unlikely.
- nommm-nommm 10y agoDidn't they have a beta though? They should have expanded that.