3 ms·
I haven't tried them so I'm going by the models and demo's I've seen. I think the field of view issue is a physical limitation, not software, and only slightly
by jimminy 10y ago
I haven't tried them so I'm going by the models and demo's I've seen.
I think the field of view issue is a physical limitation, not software, and only slightly hardware related. The peripheral vision is blocked out by the components. To achieve a wider field of view you have to shift components further back out of viewing range. and then modify the screens to wrap around in the new viewing frame.
I don't think this has any impact of field of view for that reason.