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If you have to pull an army of cores to fight two the really impressive arch belongs to Apple. OTOH I see this as the optimization of hardware to fix the cap t
by xlayn 10y ago
If you have to pull an army of cores to fight two the really impressive arch belongs to Apple.
OTOH I see this as the optimization of hardware to fix the cap that software, paradigms and devs mean.
- dingo_bat 10y agoAs long as the die area is same, I see it as a fair fight.
- pawadu 10y agoIn fact, for the same die size, Android hardware has been adapted to work better with the way Android works (many small processes working together). This is maybe not the best approach for certain games or benchmarks, but for normal use this has proven to be great.