4 ms·
Oh, one more thing. Don't try to make GTA + COD on your first run. Choose realistic work if you want to finish something. Scope and vision are the two most impo
by MorpheusOMG 10y ago
Oh, one more thing. Don't try to make GTA + COD on your first run. Choose realistic work if you want to finish something. Scope and vision are the two most important aspects of software development IMO (from working on software 20 years) that make or break projects.
- Rannath 10y agoAnecdotes to support this: My first finished game was bizarro-arkanoid (few hundred LOC). Then I made a text-based adventure game (<1,000 LOC, and LOTS of data), then I made a jRPG-ish game (5,000-15,000 LOC, IIRC). ETC, ETC, ETC. I don't have those games anymore because they were crap, but they taught me what I needed to know to make what I'm making today. Which is still kinda crap, but less so. Between and around those games I "made" dozens of other games, not a single one got finished, mostly because I shot for projects beyond my ability to complete.