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Seconded. I wrote an online game as a 16 year old (10 years ago) with all the bugs that a 16 year old might code (though no SQL injections!) and there were ton
by kmak 17y ago
Seconded. I wrote an online game as a 16 year old (10 years ago) with all the bugs that a 16 year old might code (though no SQL injections!) and there were tons of angry/concerned players whenever something happens. Most of the players understand (I was young) but also got quite a bit of angry threats, which was a bit much for a young 'un. So I kind of stopped caring about it, and now few people complains because few people care about it. At least it's a growing lesson!