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Whereas in games like Pharaoh, they were designed so that you had to have many things within a certain (close, but not too close) distance of your population in
by vertex-four 10y ago
Whereas in games like Pharaoh, they were designed so that you had to have many things within a certain (close, but not too close) distance of your population in order for your people to be happy and avoid crime, fires, etc. Zoning is non-existent. This is much closer to how planning permission works in my country - there's no specific zoning (though you're unlikely to get planning permission to put an industrial estate in a city centre), and people enjoy having shops etc nearby.
- m_mueller 10y agoYep, Japan is much more like Pharaoh than Sim City. If is probably my favorite aspect of living here. Living on the periphery of Tokyo we pay 900$/m for a 2.5 room and have more train stations, restaurants, shops, hospitals and parks nearby than any other residential place I've seen outside of Japan.