3 ms·
Are you using a quadtree-like algorithm or filling curve? to create the mesh or you can compute edges from the math tree of operations? or it some of both? Othe
by amirouche 10y ago
Are you using a quadtree-like algorithm or filling curve? to create the mesh or you can compute edges from the math tree of operations? or it some of both? Otherwise said how does it approximate the final 3D.