3 ms·
Not really, just each game usually has unique needs and it's hard to build tools that address every possible game style and type. Usually when you use UE3/UE4/U
by vvanders 10y ago
Not really, just each game usually has unique needs and it's hard to build tools that address every possible game style and type. Usually when you use UE3/UE4/Unity you end up making significant modifications/extensions to meet those needs.