3 ms·
I may be naive but I do have some experience with isometric games and my solution was to set the index origin of each box as the top back corner (the top of the
by efnx 10y ago
I may be naive but I do have some experience with isometric games and my solution was to set the index origin of each box as the top back corner (the top of the hexagon if flattened), and then order bottom-to-top, back-to-front. Then draw in order.
http://blog.efnx.com/wp-content/uploads/2007/10/fpsExample.swf http://blog.efnx.com/wp-content/uploads/2007/10/fpsExample.s...