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At work, on my desk is a Hololens. In some ways, it's cool. In others, it is a complete pile of garbage not worth anyone's time. Cool: New display type, that
by kefka 10y ago
At work, on my desk is a Hololens. In some ways, it's cool. In others, it is a complete pile of garbage not worth anyone's time.
Cool:
New display type, that puts out really good looking holograms floating in reality.
Really solid SLAM algo that allows building of areas in 3d.
Battery and usage is really solid. Can actively use it at full brightness for 6 hours before recharge.
Suck:
Runs only things from their "App Store" aka the slum store where PuTTY is $5...
Sorry, no X86 apps. Period. End of story. Use Metro/UWP or whatever they call it these days.
Very little applications for platform. What little useful ones available are for ridiculous amounts. Open source is non-existent.
Loads of crypto data going to and from MS domains. All pinned cert data. The size seemed to correspond to the total size of rooms scanned listed in the settings.
No Administrator access, nor is there even a file manager. You are a renter on this platform, not an owner. This of this as "Surface RT for your face".
Requires Microsoft account to use, full stop. Don't have an account and don't want an account? You have a $3000 paperweight.
If you're prone to getting migraines, using this for any length of period will likely trigger a migraine. I know 3 people who get them, and each of them received a migraine within 5 minutes of usage. It has to do with how the clip/strap works on the head.
- pjmlp 10y agoHow do the suck points measure up for DayDream and other VR alternatives?
- kefka 10y agoWell, in the VR side of stuff, we have the Rift DK1 and DK2, Vive, and the OSVR. Everybody has their content for the Rift. They were first. And it shows by the number of people making content. The Vive is pretty awesome. The controllers are top notch. I was playing (edit: nope, not Incredible Machine) Fantastic Contraption, and having a great time at it. Things just work, and work well. Make sure to put the room position sensors up about 5-6 feet on tripods though. The OSVR... Well, a pile of crap is putting it nicely. The scripts that install the drivers are that: bad scripts. half the stuff is command-line and badly documented (unless you go through source as your documentation). There's almost no applications for the platform, and no way to run Oculus based demos and games on it. Head tracking was a disaster- when it worked. Save your money and frustration. Buy something else.
- pjmlp 10y agoThanks.
- zamalek 10y ago> Runs only things from their "App Store" Not a problem, not even by default with the latest Oculus software. SteamVR supports Oculus, not sure if the inverse is true (although I will be finding out with my Vive purchase). > Sorry, no X86 apps. Not a problem. > Very little applications for platform. Somewhat. Virtual Desktop implies that you can use any Windows application - but purely native stuff is still scarce. When you get more specialized with stuff like Leap Motion Orion (which is outright mindblowing), the situation becomes much worse. All the cost of living on the bleeding edge: the devices themselves are extremely polished but the community surrounding them is still miniscule. > Loads of crypto data going to and from MS domains. Oculus tracks. Nothing reported in that department for Vive. > No Administrator access, nor is there even a file manager. OSVR somewhat blows this door open, although not yet. It's really new and understandably janky - I steer well clear of it. Still, once it's more mature, it's going to be great. > Requires Microsoft account to use, full stop. I can't recall if I had to set up an account for the new DK2 runtime. Vive requires Steam. > If you're prone to getting migraines VR is known to have motion sickness problems in specific titles (which move/rotate the camera) for some people. I am not one of those people: test a kit out before buying. I've never heard of/read about migraines with VR.
- deleted 10y ago[deleted]
- kyriakos 10y agoI'd assume the lack of open source is related to the price tag. Not a lot of people can afford one just to play with and release code to open source. My guess they are mostly bought by companies with a specific application in mind.
- kefka 10y agoIt's also because MS refused to have existing X86 apps to run on the platform. I'm sure it was to chunnel everyone into metro of whatever they call it. They could have had a whole ecosystem by default (at least for 2d apps). But nope. They could have implemented a wrapper around a program to allow usage. WINE already can do that with PlaysForLinux. But like I said, the hardware is spectacular; the software is a slum.