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Microsoft has completely missed the most powerful aspect of VR/AR here... I believe strongly that one of the KEY features of AR/VR for humans is that it levera
by TrevorJ 10y ago
Microsoft has completely missed the most powerful aspect of VR/AR here...
I believe strongly that one of the KEY features of AR/VR for humans is that it leverages our excellent spacial memory.
The spacial metaphor is a powerful one, and the reason memory techniques like loci work. We need to leverage this in VR. Standing at a virtual computer screen is exactly the wrong way to think about this.
- WorldMaker 10y agoI'm pretty sure Microsoft hasn't forgotten that. It's subtle in the video, but the applications are more than in just one "virtual screen" spot and seem to remember where they were left (Outlook and Edge are in very different positions in her space, for instance). Same with the virtual knick knacks and doodads scattered in the space. The promises from earlier Windows Holographic pitches is that it is very space-aware including making it easy for multiple machines and people to share a consistent space between them. Certainly there's probably a lot more that the 2D applications could make use of 3D space, but the point of the demo (and Windows Holographic) is that existing 2D applications play nice in your 3D spaces.
- aaronsnoswell 10y agoThis x1000. So far most of the HoloLens apps are some variant of 'maps on tables' or 'floating screens'. This is totally wasting the potential of this platform.