4 ms·
I think it's lack of visibility combined with the fact that there's not much more to innovate by sheer force of will in the game graphics world anymore. The ind
by whatever_dude 10y ago
I think it's lack of visibility combined with the fact that there's not much more to innovate by sheer force of will in the game graphics world anymore. The industry has matured, so now it's all about scaling a team and being within budget and whatnot rather than two guys bringing their vision to the world in 2 months. When you see a history of success in independent games recently, it's invariably because of a fresh idea rather than some unseen technological innovation.
He's still doing a lot in bringing Oculus' software to maturity, and to helping the industry in general. He had some role - both technical and logistical - in bringing Minecraft VR released just recently.
I think he retired from rocket science.