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Mair's point is that "building up a foundation" means learning the language not the script. > characters-last approaches I think it's more accurate to call wh
by redthrow 10y ago
Mair's point is that "building up a foundation" means learning the language not the script.
> characters-last approaches
I think it's more accurate to call what Mair's advocating a "language-first-characters-later-if-necessary" approach.
Here's what Mair said about Chinese classes:
It’s a tragedy that so many young Americans spend years stuffing their heads with hundreds of Chinese characters, gaining no usable proficiency, and then forgetting them all by the time they’re 25. If the Chinese would wake up and permit pinyin to function as part of a genuine digraphia, then I would say it might make sense for maybe 2 percent of the population to learn up to third-year level of Mandarin—strictly romanized, mind you. But there are exceedingly few teachers who are enlightened enough to teach it that way.
http://chronicle.com/blogs/linguafranca/2012/03/02/more-on-how-to-argue-for-foreign-language-instruction/ http://chronicle.com/blogs/linguafranca/2012/03/02/more-on-h...
- T-R 10y agoThey're not reasonably separable. Memorizing romaji, or even strings of hiragana, removes the associations between root-words that are related, like those radicals that let you identify menu items, and removes the visual aid for identifying root words in context. Memorizing associations between arbitrary groups of sounds without the radicals is actually harder, it just sounds easier to those intimidated by the idea of learning characters. Given, much to Mair's displeasure, that actual native media is written with kanji, they're immediately necessary, and not studying kanji effectively bars students from any learning outside the classroom until they have - which is completely counter to giving students either the context necessary for immersion or the reinforcement for traditional study to work. Maybe it's merited for Chinese classes, with its larger character set, but Mair's approach just sacrifices students' ability to learn on their own in favor of lowering attrition rates of intro-level classes. It's actively harmful to students aiming for fluency to build up the characters as this insurmountable mountain in the distance before they can actually use their knowledge, rather than the useful compositional blocks and visual aids that they are.
- redthrow 10y ago> They're not reasonably separable They are very reasonably separable. If they weren't, countries like Korea couldn't have switched their orthography (which they did). Also Japanese people enjoyed playing games like マザー2. This is part of "actual native media", and Japanese writing could look like this: https://youtu.be/F_UrqsO2JQ0?t=10m15s https://youtu.be/F_UrqsO2JQ0?t=10m15s (Notice the native narrator has no trouble reading the kana-only writing.) It's true that much of current native media still uses kanji, but they aren't "immediately necessary". There are books/manga with furigana and software tools like Rikaichan/kun for online articles. People should be able to learn whatever they want outside of the classroom, including kanji (being able to recognise commonly used characters certainly helps in understanding native media). It's just that grammar, vocabulary, etc (real language) are much more important than kanji for beginners.
- T-R 10y agoSure, Korean is phonetic, and so learning it phonetically makes sense, since you won't be forced to re-learn it again to be able to use your knowledge. Speaking from experience studying Korean, though, attaining a useable vocabulary through rote memorization is dramatically harder than if you're familiar with the 한자/漢字 words are derived from, for exactly that reason - even though hanja's not used directly so much in korean, we started studying it in the third semester of Korean class, and it was helpful, though I'd agree maybe a bit excessive there. Games that use a strict hiragana character set are readable by natives because they're already fluent in speaking; they're unnecessarily difficult for non-native speakers, particularly since they tend to only have the bare minimum of separators between words. After living in 4 prefectures, working for a small Japanese company, and dating a native speaker for roughly a decade, I still find those games hard to read - it's just hard to identify the shapes of words, like reading English with no spaces; you have no choice but to guess where the boundaries are and sound everything out syllable by syllable, because everything's written differently from how you'd see it anywhere else. If some people want to put off kanji or memorize phrases from a travel guide, that's their prerogative, but not teaching the compositional aspects of kanji, and leaving students to fend for themselves after selling the idea that it's all rote memorization (and seemingly to push this implausible ethnocentric dream of the language one day being exclusively romanized) is just a disservice to the students, as it was to me.