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The Connection Machine had some cool art and animation usage. Karl Sims developed an art installation using algorithms to evolve images based on user selection
by lispm 10y ago
The Connection Machine had some cool art and animation usage.
Karl Sims developed an art installation using algorithms to evolve images based on user selections. It was to see for example in Paris at the Centre Pompidou.
As you can see on his page, the installation used a bunch of color graphics screens, a Connection Machine (2^15 processors). You can see the machine on the top image on the right.
The actual software was written in Starlisp:
http://www.karlsims.com/genetic-images.html http://www.karlsims.com/genetic-images.html
Karl Sims gives a demo: https://vimeo.com/7723361 https://vimeo.com/7723361
Karl also studied particle systems using a CM-2:
https://archive.org/details/sims_particle_dreams_1988 https://archive.org/details/sims_particle_dreams_1988
Plants: https://archive.org/details/sims_panspermia_1990 https://archive.org/details/sims_panspermia_1990
- juliendorra 10y agoI got to interact with the Pompidou installation, mid 90s, you could select your favorite rendering via a foot switch (one for each screen) and the Connection Machine would then render a new set of image based / derived from your choice. It was presented as images created by a "genetic algorithm". Having a super computer in an art museum was a really powerful statement. (But I was probably more impressed by the whole thing that by the resulting generated images) It was a brief period at Pompidou when they would, regularly, present computer based works, at the frontier between art and science. (The series was called "revue virtuelle", virtual review)
- gdubs 10y agoInteresting -- I had a VHS tape as a kid with Some of Karl Sims's work, but never knew it was exhibited at the Pompiduo as an interactive installation.