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When a new feature is being developed, whether it can be GPU-accelerated on day 1 should be a factor in the decision. If it can't, or it's tricky, perhaps we sh
by kartickv 10y ago
When a new feature is being developed, whether it can be GPU-accelerated on day 1 should be a factor in the decision. If it can't, or it's tricky, perhaps we should think twice before even developing the feature. Rather than it being an afterthought, as it seems today.
Of course, all this is in the context of features that make sense to GPU-accelerate, like CSS filters.