3 ms·
Frankly, I don't see the point of the article as to what is particular in NMS. I've had that exact feeling about pretty much every game I've played in the last
by pierrebai 10y ago
Frankly, I don't see the point of the article as to what is particular in NMS. I've had that exact feeling about pretty much every game I've played in the last 20 years. Let's see a few examples...
Tomb Raider: as Lara Croft, in game, you basically assumes that everyone you encounter in the game is out there to kill you, so you kill them off pre-emptively. You kill every living species you meet to craft better weapons and eat.
Torchlight: explore, find lizard village, exterminate them all. Presumably, they mate and have children so even though it's not explicitly depicted, you kill women and children too.
Rocket League: you go the extreme of sometimes blowing up your opposing team players to score a goal in a televised game.
All RPG: the world is a loot, just for you.
Frankly, I've found that abstract games and games with less realistic back-story have been the only ones presenting stories and game mechanics that are not first-degree unethical and amoral.
- CobrastanJorji 10y agoIf you haven't played it, I recommend Undertale.
- steveklabnik 10y ago> I don't see the point of the article as to what is particular in NMS It's not that it's particular to NMS, it's just that it's an incredibly anticipated game that has come out this week. (I say this as someone with Steam open, waiting 12 minutes to finally be able to play...)