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> People need to go much farther in the direction that this article, correctly, advocates :) Prove the downvoters wrong, and build some awesome 7-second games.
by khedoros 10y ago
> People need to go much farther in the direction that this article, correctly, advocates :)
Prove the downvoters wrong, and build some awesome 7-second games. It hasn't been done...and so you're seeing skepticism. If it takes you an hour to make something like that, maybe you can have a dozen a day, and maybe 80 per week. Showing off a few dozen decent game prototypes in a week of work (or even just one, running in under an hour and popularly judged worthwhile) would be great.
- logicallee 10y agoI would say most programmers working today do not so much as open their programming environment in 7 seconds, that is not the environment that is set up let alone exposed to outsiders, without signup, through a simple URL. So I am saying that the direction the article advocates is completely correct, yet the maxim "Rapid is a State of Mind" can be taken further, we can think in even more rapid terms. If you can't imagine clicking a URL and immediately creating a game that has never been made before then you're on the wrong side of history. I am simply not going to elaborate. (The 7 seconds is a bit of an exaggeration, as I noted.)
- jeremiep 10y agoYou definitely should elaborate. Right now what you're saying has absolutely no substance and only reminds me of the Dunning-Kruger effect. One thing I learned long ago is that people who are cocksure of themselves yet won't explain anything are almost always the ones on the wrong side of history yet are completely oblivious to the fact.
- logicallee 10y agookay, I elaborated here - https://news.ycombinator.com/item?id=12283627 https://news.ycombinator.com/item?id=12283627 if you really want to, set aside about three minutes, try tinkercad and model a 3d object that is ready to 3d print and has never existed before, no installation required, and then come back and tell me how a similar level of simplicity would never be exposed by anyone anywhere to make it possible for non-programmers to create and publish a game in a few seconds. your talk about being cocksure and obliviousness is dangerously close to a personal attack, so unless you make a constructive reply I think this conversation is over.
- khedoros 10y ago> If you can't imagine clicking a URL and immediately creating a game that has never been made before then you're on the wrong side of history. If you can't imagine URLs being obsolete by the time that's a reality, then you're on the wrong side of history. > I am simply not going to elaborate. Your choice. > (The 7 seconds is a bit of an exaggeration, as I noted.) And I was using it in the metaphorical sense, if that wasn't clear. It's as good a phrase as any to mean "very quickly", in the context of the thread.
- logicallee 10y agoOh I meant that I myself was exaggerating when I said it would literally take 7 seconds from clicking a URL to creating a game that hasn't existed ever before. (as in, count off "click -- one mississippi...two mississippi...three mississippi...four mississippi...five mississippi...six mississippi...seven mississippi - and now you have a game that has never existed and is ready to publish in the app store and for someone else to play." 7 seconds is quite a bit too short for that - after all it's acceptable for the web app itself to take that long just to load. Just like it takes literally more than 7 seconds to start using tinkercad and create a new 3D object. but not much more. try it: https://www.tinkercad.com/ https://www.tinkercad.com/ maybe not within 7 seconds, but after a few minutes (couple of tutorials) you can have an object nobody has made before. no installation or any prior knowledge required. the same obviously will be true of gaming, this is the direction the Internet is headed. if you can't see it, oh well. it's not my vision or anything like that, it's just what is actually going to exist, or maybe already does. I don't see it being too fruitful for us to argue about this, sorry.