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GameMaker is usually the go to recommendation for rapid prototyping, and game development at a higher level of abstraction than Unity. I've lately been hearing
by erik 10y ago
GameMaker is usually the go to recommendation for rapid prototyping, and game development at a higher level of abstraction than Unity.
I've lately been hearing some positive buzz around Godot, particularly for 2D games. But I also get the impression that there is a learning curve.
https://godotengine.org/ https://godotengine.org/
If you want to bring your flash skills into the modern world, Haxe might be worth looking at:
http://haxe.org/ http://haxe.org/ particularly with a framework like OpenFL. http://www.openfl.org/ http://www.openfl.org/
Here is a good article on the post flash gamedev world:
http://www.gamasutra.com/blogs/LarsDoucet/20150915/252693/Where_have_all_the_Flash_developers_gone.php http://www.gamasutra.com/blogs/LarsDoucet/20150915/252693/Wh...
I haven't tried any of the above. But I've heard good things about all of them.