4 ms·
This is changing very rapidly with the introduction of the low-level APIs like Vulkan and DX12 that were designed to scale on multicore systems. On those titles
by lagadu 10y ago
This is changing very rapidly with the introduction of the low-level APIs like Vulkan and DX12 that were designed to scale on multicore systems. On those titles we've been seeing much better use of multi core resources than we saw on previous generations [0][1]
[0] http://www.pcworld.com/article/3039552/hardware/tested-how-many-cpu-cores-you-really-need-for-directx-12-gaming.html http://www.pcworld.com/article/3039552/hardware/tested-how-m...
[1] https://imgtec.com/blog/vulkan-scaling-to-multiple-threads/ https://imgtec.com/blog/vulkan-scaling-to-multiple-threads/