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Glad somebody wrote this. I agree 100% (well... probably more like 90% -- but mostly nits that aren't worth getting into).
by yoklov 10y ago
Glad somebody wrote this. I agree 100% (well... probably more like 90% -- but mostly nits that aren't worth getting into).
- SolarNet 10y agoTo be fair I'm more of a hobbyist - who writes game-engine-esque code (I never said what kind of engine programmer I am did I) for my day job (pays better) - that just builds game engines for fun (like the last 10 years now... but no games). So some details are likely wrong, I'm kinda super curious as to your nits.
- daemin 10y agoSounds like what I did for the past 10 years before joining the gamedev world about 3 years ago. It is cool to work on your own tech and to learn a lot of different things, but it's also scary how much can get done with a whole team working at it.