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Unity scripting is in C#, but the engine itself isn't necessarily written in C#. The physics are based on physx (which I assume vectorises things). http://blog
by martindevans 10y ago
Unity scripting is in C#, but the engine itself isn't necessarily written in C#. The physics are based on physx (which I assume vectorises things).
http://blogs.unity3d.com/2014/07/08/high-performance-physics-in-unity-5/ http://blogs.unity3d.com/2014/07/08/high-performance-physics...