3 ms·
> But threading is the wrong way to scale or parallelise. Depends on your domain. Multicore shared-memory parallelism is still king for many use cases, with no
by pcwalton 10y ago
> But threading is the wrong way to scale or parallelise.
Depends on your domain. Multicore shared-memory parallelism is still king for many use cases, with no realistic alternative in sight.
You heavily depended on threading to post this comment (because your GPU used it, along with vector instructions, to render the page).