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My experience is that Intel cards produce more problems with OpenGL. But not related to Linux, same on Windows. Part of the reason might be that it's not so com
by coffeeaddicted 10y ago
My experience is that Intel cards produce more problems with OpenGL. But not related to Linux, same on Windows. Part of the reason might be that it's not so common for 3D developers to work with Intel cards so those are less tested.
- jandrese 10y agoThe other side of the coin is that big name GPU manufacturers spend a lot of time working with game developers to fix issues both with the games and with their own drivers. You often see Day 0 driver updates that coincide with major game releases. This kind of constant test and refinement squashes a lot of bugs over the long term. Intel doesn't do that. You basically get the driver that they originally wrote for your chip and that's it.